- 13 arrested in FIFA probe
- Rockford Rocked Interview with Paul Bronson
- State Roundup: House passes youth concussion legislation
- Moving out
- Illinois’ guaranteed-tuition law making college less affordable
- ‘Ex Machina’ a pick for awards season
- FIFA officials arrested, extradition to US on the cards
- TRRT Online Edition | May 27-June 2
- RAA says legal opinion validates ordinance concerns
- Perfect? Not quite, but Wagner’s latest is up to the task
Embrace Your Geekness Day July 13: Five old technologies that changed the world for modern geeks
Online Staff Report
WACO, Texas — Geeks everywhere, rejoice. July 13 is “Embrace Your Geekness Day,” a day that allows geeks to show off their knowledge of video games and technology. The word “geek,” as defined by Merriam Webster, is “an enthusiast or expert in a technological field or activity.” To celebrate “Embrace Your Geekness Day,” Mr. Electric has five old technologies modern geeks should be thankful for.
1. The telephone — Ever since being patented by Alexander Graham Bell as an “apparatus for transmitting vocal or other sounds telegraphically” in 1876, the telephone soared as a must-have technological household item. The invention of the telephone, along with computer technology, eventually led to the invention of the smart phone. Geeks everywhere can thank Bell for their latest app.
2. Computers — The original purpose of the modern computer was to carry out mathematical and logical operations automatically. The year 1939 brought about the first electric computer for routine use. In 1973, computers with graphical interfaces, keyboards and a mouse were sold commercially. Research and development allowed for several other uses of computers. By the mid-1990s, home computers became commonplace, and a surge of web users began after 1994.
3. Video game consoles — The first generation video game consoles appeared in the 1950s, but could not be connected to home televisions. In 1972, Magnavox released the Magnavox Odyssey, the first home video game system. Future generations would bring about the Atari, Nintendo Entertainment System, PlayStation and Xbox, leading tech geeks to celebrate over saving Princess Peach and conquering Tetris.
4. The television — Although originally sold in low numbers, televisions have been commercially available since the late 1920s. Black-and-white consoles were the norm until 1972, when color television sales overtook black-and-white console sales. Continued research and development over the years have seen an increase in screen sizes, flat technology and exponential increases in picture and sound quality.
5. The Internet — The Internet is one of the most influential developments to help people get their geek on. Research commissioned by the federal government in the 1960s led to the present-day Internet. The first message sent via the Internet was between UCLA and Stanford University in 1969. Evolving from there, the Internet would enter homes, schools and businesses by the mid-1990s.
Mr. Electric encourages you to embrace your geekness July 13 and give thanks to all of the tech geeks who came before you.
About Mr. Electric
Established in 1994, Mr. Electric is a global franchise organization providing electrical installation and repair services. Recognized by Entrepreneur magazine among its “Franchise 500,” Mr. Electric franchisees provide these services to both residential and commercial customers at almost 200 locations worldwide. Mr. Electric is a subsidiary of The Dwyer Group, Inc., family of service franchises. For more information or to find the location nearest you, visit MrElectric.com.
Posted July 11, 2014